[TAS] Project M: The Subspace Emissary: The Research Facility 2 in 2:06.52
In which a yellow rodent single handedly infiltrates enemy territory and defeats a giant pterodactyl thing, using the Tweaking Glitch in the process to access an unintended door early. Also, a useless girl tags along and finds her old suit.
Featuring the lowest amount of time saved in a level so far, 6 Seconds and 56 Frames, because of the lack of large skips that most of the other levels have.
The only notable one is in the section leading up to the Ridley fight: All of the level's "rooms" are actually in the same room, just spaced out far enough from each other so that the camera doesn't go to a spot you're not in. Through using Camera Lock, however, I can fall down from one section into the exit door without even needing to hit the switch. This saves 6 Seconds and 8 Frames, and the other miscellaneous and minor timesaves actually only bother to cancel out with the older run's faster load times. It's a bit disappointing, actually.
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