[TAS] Doom 64 - Playground in 0:44 (Watch Me Die)
This is a tool-assisted speedrun of Doom 64. Using frame advance and savestates on an emulator, I can aim for a theoretically perfect time.
This level is quite simple to TAS. It solely consists of RNG manipulation to get optimal damage on every enemy. The cyberdemon was the hardest part of the level, mostly because manipulating damage on it was quite tedious.
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