F-Zero GX Theory TAS: Cosmo Terminal - Trident with Magic Seagull in 2'54"700
Done over the course of three 45-minute bus rides.
Magic Seagull is uniquely terrible at this stage; it cannot physically shift boost in a lot of places, and it has bad top speed. I wondered what kind of time you could get with it, and this is the result.
Splits:
Lap 1: 1'15"768
Lap 2: 0'51"731
Lap 3: 0'47"201
Some notes if you're trying to get a good Magic Seagull time on this course in real time:
- You cannot shift boost at all after the dive, from what I've found.
- You need to be a beast at MT boosting.
- You should aim to get all junction shift boosts that you can, since they are the only consistent source of shift boosts for Magic Seagull.
- You can and should aim for a few shift boosts on the first two middle paths on the boost laps.
- Lap 3 is better than Lap 2 almost solely because I was better at TASing at that point. Try to mimic that strategy on both boost laps.