Partial Yellow Glitchless TAS Console Verification
The Pokemon Yellow TAS that I did syncs on console for the first 44 minutes, then desyncs due to a previously unknown emulator inaccuracy. The TAS encountered an extremely rare edge-case of the CPU's halt bug that causes unexpected interrupt behavior resulting in a duplicated frame on console but not on emulator at around frame 155,833.
This discovery should allow us to rewrite the emulator to be more accurate and use it to rebuild a fully synced TAS through all 96 minutes.
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