[TAS] The Subspace Emissary: Hyperspeed Edition in 52:57:54 (Project M, Intense Difficulty)
This is my third TAS of The Subspace Emissary, but it's with a much different twist: two codes are always turned on that make the game go much more quickly than usual. The first is Turbo Mode, which has commonly been featured on my channel, and lets me cancel any move with another move, as long as that move hits an opponent. The second code is The Master Extreme Code, which lets me move very quickly in any direction (Designated by the analog stick), with the speed supplied by the code able to be added on to or cancel out with the normal speed of the character's actions. This means that I can run much more quickly than before, with the normal run speed of the character added onto the Master Extreme Code's boost, or have certain things cancel out, like holding up on the control stick while Yoshi uses his Ground Pound.
In Project M, the item that is replaced by Turbo Mode is the Superspicy Curry item. Despite this, both Turbo Mode and the Superspicy Curry's effects are present at the same time at most instances in The Subspace Emissary, from bugs, I presume. I don't know how to fix this.
One more thing about the Master Extreme Code: Its speed boost can be used in practically any animation that the player is in. I use this to Kirbycide my opponents much more quickly than usual, and also use it for dying early at one point so I can perform a clip.
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