TAS

Nimpize Adventure any% TAS in 27:15.07 (Ocarina of Time Hack)

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Nimpize Adventure any% TAS in 27:15.07 (Ocarina of Time Hack)

The first completed any% Tool-Assisted Speedrun of the Ocarina of Time ROM hack 'Nimpize Adventure' in 27:15.07

Nimpize Adventure was made by Ostrealava02. It's a ROM hack which takes the original dungeons from Ocarina of Time, remixes the puzzles inside and adds an extra level of challenge. Outside of the main dungeons, the game features new story and extra custom side-dungeons and areas. It is an excellent Romhack and I recommend it to everyone. More information about Nimpize Adventure can be found here: https://www.youtube.com/watch?v=sotmg...

A Tool-Assisted Speedrun (TAS) is a speedrun which has been prepared on an emulator, using slowdowns, savestates, frame advance and precision input control. The idea is to plan carefully the inputs at each section in order to create an extremely fast speedrun with perfect or near-perfect inputs which would not be humanly possible in real time.

In this TAS I aim to beat the game as fast as possible with no other restrictions (known as any%). To achieve this I make use of many glitches and sequence breaks in order to skip the majority of the dungeons and head straight to the end of the game.

If you're interested in Nimpize Adventure Speedruns, check out the discord server: https://discord.gg/C2YHdse

Unfortunately, it has only been possible to produce this TAS using the 'Jabo' graphics plugin due to crashing issues. As a result, some of the maps (most notably the Majora's Mask imported maps) don't look as crisp as they would using other graphical settings. Apologies for this.

This TAS was created over about three weeks and the goal was to reach as high optimisation as possible in a short period of time without spending multiple days on any one area. As a result, there is definitely room for more optimisation in this TAS. I chose to do this for three reasons. First, the TAS is of a Romhack, so it's a 'just for fun' TAS for which I don't feel the need to be as purist about optimisation. Second, a TAS optimised in this way is far more likely to be finished than a TAS which requires weeks of work on any one section - finishing this TAS was a major priority. Finally, I have another TAS project that I will be working on increasingly more soon, which will be my true call to complete optimisation.

Feel free to ask any questions in the comments and enjoy!









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