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[TAS] Super Mario Galaxy Default Resolution vs 4K HD Resolution

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[TAS] Super Mario Galaxy Default Resolution vs 4K HD Resolution

(I advise you to view the video in Fullscreen and at the highest resolution your internet can comfortably buffer video for.)

Due to comment requests, I've made a comparison video between the Wii's normal resolution and the 4K HD video I uploaded yesterday.

The left side of the video is what the Wii would normally output, with no graphical enhancements at all, at a resolution of 480p.

The right side of the video is in the upper limit of how much Dolphin can enhance the graphics of Wii and Gamecube games. Per Pixel Lighting and Scaled EFB Copy were turned on, Anisotrophic Filtering was at 16x, Anti-Aliasing was at 8x MSAA, and the game was rendered at a native resolution of 2160p, otherwise known as 4K HD. The HD Texture Pack that I mentioned in the last video is still present, though I don't think all of the textures are modified, and most of the textures in this specific level were unchanged as well.

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Twitter: https://www.twitter.com/DStejGaming
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Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com









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